CSE687 - Object Oriented Design
Lecture #7 - Template Policies and Traits
Revised: 10 February 2008
Web Resources:
Stroustrup's Home Page,
Assoc. of C/C++ Users,
C++ at Microsoft,
Code Project,
Sells Brothers,
Guru of the Week,
C/C++ User's Journal,
devCentral,
Dr. Dobb's Journal,
Boost Library,
techNetCast
Content:
This lecture covers template template policies and template traits. We will continue discussing the HashTable example.
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Syllabus
Describes topics to be covered,
reading material for you to digest before coming to class, and due dates
for the assigned projects.
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Project #1
Profiling, Due on Monday.
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Project #2 - due midnight tonight
Graphs with Depth-First-Search and Strong Component Algorithm.
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Policy for due date extensions - only for certified illness and work or interview trips out of town: one week extension, with proof.
Only one extension per project.
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On Friday, March 21st the "Surviving OOD" help session will move to CST 3-224, for that week only.
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Templates Presentation
Templates are one of the terrific features of the C++ language. They are the basis of the Standard
Template Library (STL) and are useful in day-to-day programming.
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small template examples
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STL Template-based Container Examples
Illustrates use of vectors, lists, sets, and maps.
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HashTable Project
HashTables are fundamental and very useful data structures. At this time there are no hash-based containers
in the STL. So here is my implementation - it's a good example of the use of templates.
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Design of Containers with Iterators
Look at HashTable<key,value,Hash> and HashIterator<key,value,Hash> classes. Draw some fairly general
conclusions.
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Template Policies and Traits
Discusses policies and traits in the context of our HashTable project.
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Template Techniques
Template members, template template parameters, partial template specialization and more...
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Smart Pointers with Reference Counting
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Design Strategies
Discusses styles of design and binding.
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Design Issues
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Namespaces
Basic information about how namespaces work. We will discuss why you want to use them.
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Design Rules
Design rules and idioms that transcend Object Oriented Design.
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Lecture #7 folder
Contains a page of links to
presentations and code discussed in this class. The Lecture folders will occasionally
hold physical files of interest as well. Usually, however, all the materials
of interest to the class are in the presentations
and code folders. The contents of these folders will grow
as you progress through the course.