CSE681 - Software Modeling and Analysis
Lecture #11 - Queuing Theory and Performance Analyses
Revised: 23 October 2007
Web Resources:
UML
XML, HTML
Code Project
Microsoft Developer's Network
DevelopMentor
XML
Sells Brothers
Windows Developer's Journal
Windows Forms
DotNetJunkies
GotDotNet
C# Corner
Mono Project
Content:
This lecture explores a little Queuing theory and introduces techniques for performance analysis for Project #5.
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The Syllabus describes topics to be covered,
reading material for you to digest before coming to class, and due dates
for the assigned projects.
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Project #4,
Project #5
Anirudhha Gore's Final Project, Summer 07
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Helpers for Project #4
"chalk talk" about communication structure
ADAM-Wrapper-Prototype (Lectures #7 and #8)
All message handlers, e.g., virtually all parts, inherit from AWrapper, except for UIs that already
inherit implementation from Form. UIs need to create a message handler that does inherit from AWrapper.
DLL Loading - implicit and explicit (Lecture #7)
How the Executives attach to the parts they manage.
Message Framing Socket Receiver (Lecture #5)
Communication component receivers need to do this.
Base64Encoding (Lecture #5)
Any component that wants to send, possibly binary, files needs to do this.
.Net Process Creation (Lecture #6)
Shows how to wrap a legacy EXE.
Safe Thread Synchronization, Jeffrey Richter
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Queuing Analysis Notes
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Organizing Principles for Project #5 - a "chalk talk".
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Performance analysis for Project #5 - some more "chalk talk".
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Some timed executions:
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Loading analysis for Queued Systems
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Generating Random Events
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Software Architecture Taxonomy
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Message-Passing Systems via Remoting
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Peer-to-Peer Prototype
Illustrates use of bilateral remoting with SingleCall activation to establish Peer-To-Peer communication.
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Message-passing communications web service
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Configuring downloaded web services for your system
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Interception Presentation
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Lecture #11 folder contains a page of links to
presentations and code discussed in this class. The Lecture folders will occasionally
hold physical files of interest as well. Usually, however, all the materials
of interest to the class are in the presentations
and code folders. The contents of these folders will grow
as you progress through the course.